M3G 1.1 -- Jun 22, 2005
A B C D E F G I J K L M N O P R S T V W X Y Z

M

MODULATE - Static variable in class javax.microedition.m3g.CompositingMode
Selects the basic modulating blending mode; source pixels are multiplied with the destination pixels.
MODULATE_X2 - Static variable in class javax.microedition.m3g.CompositingMode
Selects the brighter modulating blending mode.
MORPH_WEIGHTS - Static variable in class javax.microedition.m3g.AnimationTrack
Specifies the morph target weights of a MorphingMesh as an animation target.
Material - class javax.microedition.m3g.Material.
An Appearance component encapsulating material attributes for lighting computations.
Material() - Constructor for class javax.microedition.m3g.Material
Creates a Material object with default values.
Mesh - class javax.microedition.m3g.Mesh.
A scene graph node that represents a 3D object defined as a polygonal surface.
Mesh(VertexBuffer, IndexBuffer, Appearance) - Constructor for class javax.microedition.m3g.Mesh
Constructs a new Mesh consisting of only one submesh.
Mesh(VertexBuffer, IndexBuffer[], Appearance[]) - Constructor for class javax.microedition.m3g.Mesh
Constructs a new Mesh with the given VertexBuffer and submeshes.
MorphingMesh - class javax.microedition.m3g.MorphingMesh.
A scene graph node that represents a vertex morphing polygon mesh.
MorphingMesh(VertexBuffer, VertexBuffer[], IndexBuffer, Appearance) - Constructor for class javax.microedition.m3g.MorphingMesh
Constructs a new MorphingMesh with the given base mesh and morph targets.
MorphingMesh(VertexBuffer, VertexBuffer[], IndexBuffer[], Appearance[]) - Constructor for class javax.microedition.m3g.MorphingMesh
Constructs a new MorphingMesh with the given base mesh and morph targets.

M3G 1.1 -- Jun 22, 2005
A B C D E F G I J K L M N O P R S T V W X Y Z
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