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M3G 1.1 -- Jun 22, 2005 | |||||||||
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Uses of Image2D in javax.microedition.m3g |
Methods in javax.microedition.m3g that return Image2D | |
Image2D |
Texture2D.getImage()
Retrieves the current base level (full size) texture image. |
Image2D |
Sprite3D.getImage()
Gets the current Sprite3D image. |
Image2D |
Background.getImage()
Gets the current background image. |
Methods in javax.microedition.m3g with parameters of type Image2D | |
void |
Texture2D.setImage(Image2D image)
Sets the given Image2D as the texture image of this Texture2D. |
void |
Sprite3D.setImage(Image2D image)
Sets the sprite image to display. |
void |
Background.setImage(Image2D image)
Sets the background image, or switches from background image mode to background color mode. |
Constructors in javax.microedition.m3g with parameters of type Image2D | |
Texture2D(Image2D image)
Constructs a new texture object with the given image, setting the texture attributes to their default values. |
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Sprite3D(boolean scaled,
Image2D image,
Appearance appearance)
Constructs a new Sprite3D with the given scaling mode, image and appearance. |
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M3G 1.1 -- Jun 22, 2005 | |||||||||
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