需要:
jdk,wtk就不用说了.
下载j2mepolish :http://www.j2mepolish.org/downloads/j2mepolish-1.2.4.html#download
直接双击jar文件(java -jar j2mepolish-1.2.4.jar)根据向导安装即可,很简单.
在eclipse中运行samples里面的menu例子.
拷贝 ${polish.home}/samepse/menu到eclipse的工作目录.
然后建立一个java工程名为 menu (会自动导入拷过来的menu里面的src,res等等)
直接ant运行build脚本即可生成jar,jad文件(会发现有很多版本,不同语言,不同平台,不同midp版本的)
要配置生成哪些版本,或者平台的jar,jad,可以在build.xml里面配置,如下位置:
<!-- on could use other devices for real builds, e.g. :<br /> <or><br /> <and><br /> <requirement name="JavaPackage" value="nokia-ui" /><br /> <requirement name="BitsPerPixel" value="16+" /><br /> </and><br /> </or><br /> -->
语言(默认有德文和英文)可以在如下位置配置:(我把德文改称了中文)
dir="resources"
defaultexcludes="yes"
excludes="readme.txt"
>
<!-- you can add resources based on complex criterias: <br /> <fileset <br /> dir="resources/multimedia" <br /> includes="*.wav" <br /> if="polish.audio.wav" <br /> /><br /> <fileset <br /> dir="resources/multimedia" <br /> includes="*.mid" <br /> if="polish.audio.midi and not polish.audio.wav" <br /> /><br /> -->
<!-- add the localization element for created localized<br /> versions of your application: -->
注意,如果配置了一个cn的话,要在resources里面添加一个messages_cn.txt
内容可以如下:
#######################################
# #
# This file contains translations #
# of the application. #
# Key and Value are separated #
# by the equals-sign "=". #
# #
#######################################
# You can also define localized preprocessing variables here, by starting the
# definition with "var:". Variables defined here will override the ones defined
# in the -section of your build.xml.
# Variables starting with "polish." or "MIDlet-" don't need to start with "var:"
# by the way.
var:MyExampleVariable=你好,midlet
var:GameName=测试
# Setting J2ME Polish variables:
polish.command.ok=确认
polish.command.cancel=取消
polish.command.select=选择
polish.command.options=选项
# It's also possible to set MIDlet-attributes for your JAD- and MANIFEST-files here.
# If you like you can start them with "var:" as well, but it is not needed.
# Again MIDlet-attributes defined override the one defined in the -
# and -sections of your build.xml
MIDlet-Description=中文哦
MIDlet-Name=J2ME Polish Beispiel
MIDlet-Delete-Confirm=J2ME Polish
# Setting appplication specific translations:
cmd.StartGame=${GameName} 开始
cmd.Quit=退出
cmd.ShowLog=log 显示
menu.StartGame=${GameName} 开始!
menu.LoadGame=${GameName} 读取
menu.Highscore=最高分
menu.Quit=退出
#menu.go=出发
messages.welcome=欢迎阿, {0}!!!
=========================================
这个时候在dist目录下生成了中文的不同平台和midp版本的jad,jar文件
用模拟器运行即可看到效果
如果要在ant的时候就打开模拟器运行,修改一下build.xml的如下地方:
//改为true
配置模拟器的地方:(不需要修改,我修改是不想看到内存和网络监视的那些东西)
wait="true"
trace="class"
securityDomain="trusted"
enableProfiler="false" //默认true的,我改称了false
enableMemoryMonitor="false" //默认true的,我改称了false
enableNetworkMonitor="false" //默认true的,我改称了false
if="test"
>
<!--<br /> <parameter name="-Xjam" value="transient=http://localhost:8080/${polish.jadName}" /><br /> -->